Review – Skydrift Infinity (Switch)

Skydrift Infinity is an arcade-style, fast-paced, multiplayer shooter. The game has a simple premise; you’re in the sky and your goal is to shoot down other players while avoiding their bullets.

The skydrift infinity review is a game that was released on the Nintendo Switch in 2018. The game has been met with mixed reviews, but it offers a unique experience for those who enjoy a different style of gameplay.

We know (and enjoy) THQ Nordic’s penchant for quickly remastering/remaking and re-releasing cult classics from the PS2 and PS3 eras of gaming. Kingdoms of Amalur: Re-Reckoning and SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated are two examples of titles with funny puns. The problem is, these games were well-known and well-liked by a large number of people. Skydrift Infinity isn’t quite a remake of a famous classic. To be honest, I had no idea it was a remaster until I did some more research and discovered it was initially published for the PS3 and Xbox 360 over a decade ago. Is this to say that this isn’t a game worth checking out? Skydrift Infinity, on the other hand, turned out to be a nice surprise.

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It’s similar to Diddy Kong Racing, but with three times the amount of brutality. It appeals to me.

Did you like Diddy Kong Racing when you were younger? Did you like racing with the aircraft in particular? That’s good, since Skydrift Infinity is essentially the same game, just edgier, prettier, and more, um, violent. Choose an aircraft and race through a variety of circuits while collecting powerups and weaponry to either destroy or protect your jet against oncoming assaults. Machine guns and homing missiles are among the options, as are more exotic options like a shockwave. Other events, such as arena brawls (which Diddy Kong Racing also included) and races empty of goods but packed with rings that give you a boost everytime you pass through them, are available in addition to regular races.

I wasn’t expecting the Switch version to perform as smoothly as it does, given that Skydrift Infinity is available on more powerful platforms. I was anticipating a solid 30 frames per second with a few drops, but instead I was given the choice of a performance or visual mode. The former allows the game to operate at a constant 60 frames per second while yet retaining a reasonable resolution and graphic quality, particularly for a 2011 indie. Furthermore, the game has easy and straightforward controls, with the sole somewhat difficult element being learning how to execute “air drifts.” Sure, they exist in this game, and yes, they enhance your boost meter. Just remember that this wasn’t meant to be realistic, so go with it, okay?

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Despite what this image suggests, the motion blur effects in Skydrift Infinity are really very excellent.

To be honest, given its low price, I was blown away by its sophisticated display and controls. That isn’t to say that Skydrift Infinity is without flaws. There were two things in particular that irritated me greatly. The first is the small number of songs, with just a half-dozen appearing in the final game. Granted, there are mirrored variants and various modes that result in varied layouts within each track, but after a time, they get monotonous. The sound design is the other major problem. While the music isn’t terrible in and of itself, and the game includes a lot of voice acting (particularly in the tutorial), everything seems muffled and compressed. You can overlook it in portable mode, but it sounds much too unattractive while docked.

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It’s impossible not to admire the machine gun.

In summary, I was ecstatic with Skydrift Infinity, especially given its low price. It’s a solid racing game with excellent graphics and controls, as well as a lot of replayability, despite its average-at-best content. I may not have known about it when it originally came out ten years ago (did anyone? ), but I’m happy I finally got to play it on a portable that seems much more suited to its arcade gameplay loop than any other device on the market. Please, THQ Nordic, keep remastering these hidden treasures. I’m interested in finding out what else I missed out on during the PS3/360 period of gaming.

 

It performs well on the Switch, with both a visual and a performance mode. The latter maintains a decent resolution and graphical quality while operating at 60 frames per second.

Skydrift Infinity is a fantastic blend of arcade-style racing, kart racing item use, and almost war-style combat controls. It is essential to learn how to execute “air drifts” (I know, it sounds silly) in order to win races.

The sound effects are loud and over-the-top, while Skydrift Infinity’s overall sound design is severely compressed.

It’s a little short on material, especially in terms of racetracks, but it’s a lot of fun in tiny doses. A great match for a handheld like the Nintendo Switch.

Final Score: 8.0

Skydrift Infinity is now available on PlayStation 4, Xbox One, PC, and Nintendo Switch.

On Switch, the game was reviewed.

The publisher sent me a copy of Skydrift Infinity.

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Skydrift Infinity is a fast-paced, arcade-style racer with the classic Nintendo charm. Reference: nintendo.