Outriders November 16 Patch Notes (Update 1.17)

 

General Changes

Outriders patch 117 has made several general changes to the game. Players have access to new features, bug fixes, quality of life improvements, and balancing adjustments. The patch brings a range of gameplay improvements, such as new weapon and armor balancing, reduced enemy health and shields, and improved jump mechanics. Let’s take a closer look at the changes.

Improved stability

In order to improve the overall game experience, several stability and performance improvements have been implemented with this patch, including improvements on all platforms (PC, Playstation 4 and 5 and XboxOne and Series X/S)

The following areas are now more stable:
– World events
– Campaign story cutscenes
– Module loading speed at game launch
– AI enemy combat logic
– Character ability usage
– Matchmaking process
– Online connectivity speed and stability during multiplayer sessions.

Additionally, several bug fixes were included in this update in order to reduce the risk of crashing during various situations. The developer also addressed some minor graphical glitches that were present on certain occasions in rare cases. Finally, some miscellaneous UI tweaks were implemented as well.

Added new content

New content has been added to this guide that provides further information about the four roast color categories and the various common roasts associated with them. Additionally, specific names of roasts for each of the color categories have been included to help provide a better understanding of the differences between them. The purpose of this guide is to assist in selecting a perfect roast based on personal preference and other factors such as geographic location

World Tier Changes

The November 16th patch for Outriders brings with it a number of changes to World Tiers. These changes include an increase to World Tier difficulty, tweaks to enemy scaling, as well as a new World Tier 15. Additionally, there are a few bug fixes and changes to weapons and loot. Let’s dive in to see what the patch includes.

Increased World Tier progression

World tier progression has been increased from 15 to 30, offering looters a much wider range of items to discover with the last few tiers providing some of the most rare and valuable loot. This increase in tiers provides players with more options in terms of their character build and should open up new strategies for taking on difficult endgame content.

Players must now progress through various levels of difficulty in order to access higher World Tiers, which can give access to better gear and more powerful enemies. Additionally, there is a scaling system that adjusts your character’s power level depending on which world tier you are playing in. This means if you are playing at a higher world tier than your item level suggests, the game will adjust your stats accordingly so that you remain competitive while still giving players an incentive to pursue better equipment rewards.

Players will also be able to receive exclusive rewards once they reach certain thresholds within each World Tier, including unique cosmetics and powerful legendary items!

Added new World Tier rewards

In addition to the existing rewards, we are proud to announce the addition of brand new World Tier rewards for players in our most recent update. These reward tiers will provide players with additional items for completing challenging content and making their way through more difficult tiers.

Players can now earn a number of items including rare materials, powerful weapons, and even wingsuits upon reaching World Tiers 12 and 14. Each tier contains three usable rewards, two being static and one that is rotating between different selections every week.

Static rewards include classic legendary items such as the Crocodile Shotgun or the Icarus LMG while the third is often rotated out depending on what is offering at the time. This creates a wide variety of options and allows players to play different strategies according to whatever is available at that moment.

These new tiers are an excellent way for players to gain access to some of the game’s rarest loot and also offer previously unavailable opportunities for those who have already maxed out their characters. With more rewards come a greater number of new challenges that require quick strategy formulation in order to reap them all!

Class Changes

Outriders patch update 117 has brought with it a variety of class changes. This update focuses on improving class balance, as well as fixing some bugs. Players will see changes in the Pyromancer, Technomancer, Trickster, and Devastator classes. Let’s take a look at what these changes entail.

Updated class abilities

Outriders’ November 16 patch notes update 117 has updated class abilities for Pyromancer, Technomancer, Trickster, and Devastator.

Pyromancer abilities:
– Fire Storm: Power now scales with Burning Level
– Infernal Collapse: Damage to nearby enemies granted by the Firestorm’s damage scaling effect has been reduced from 15% to 7%. Cooldown reduction for activating this ability increased from 10% to 15%.
– Phoenix: Now scales with Burning Level
– Ash Blast: Fixed bugs related to damage calculation and how it works alongside other modifiers such as skill elements and Weakness explosions. Damage of the ability has been increased from 456-600% weapon damage to 558-800% weapon damage.

Technomancer abilities:
– Overload Turret Explosion: Now scales with Chill Level
– Cryo Turret Explosion: Damage of the ability has been increased from 360%-500% weapon damage to 432%-703.3% weapon damage
– Quantum Implosion: Now scales with Chill Level and cooldown reduction for activating this ability increased from 10% to 15%.
– Anomaly Shield – Electric Barrier : Now reflects 25 % of incoming damage and fixed bug related to critical strike. Damage taken will now be reduced while the shield is active.

Trickster abilities :
– Slow Trap (Lilith’s Tears): Fixed bug that caused Slow Trap upgraded with Lilith’s Tears not shooting sonic blasts at nearby enemies when triggered. Bonus detonation on third trap set bonus (from bonus nodes) no longer works, consistent with tooltip description.

Devastator abilities :
– Gravity Leap – Impact Detonation : Cooldown reduction for activating this ability increased from 10% to 15%. Fixed bug that allowed impact detonation upscaled multiple times by using different mods or nodes on different pieces of gear.

Added new class gear

Students will be excited to know that with the start of the new school year, we have added additional class equipment for your use. You can now find a wider array of materials for our Science and Math classes, including lab coats and safety goggles for chemistry classes, microscopes and slides for Biology classes, and calculators and software programs for Math classes. This new gear will give you a more immersive learning experience in the classroom.

For students who struggle financially to purchase their own materials, we have set-up a donation bin so that those who are able can contribute what they can to help a fellow student out. Donations can include books, calculators, microscope slides etc., which can be left in the bin located just outside the main office entrance each morning before school starts.

We are committed to providing you with all the necessary items to give you an excellent education here at our academy. We hope that this addition of new equipment enhances your learning experiences throughout this upcoming school year!

Improved class skills

Enhanced class skills are an important aspect of any educational program, allowing students to better understand and apply course content. Class changes can range from minor adjustments to major paradigmatic shifts. Minor changes may include revised course material such as updated texts or additional lectures, while more significant modifications could involve complete curriculum redesigns.

When considering the benefits of improved class skills, it is important to recognize the need for increased student engagement and responsibility. Course-wide revisions may result in new expectations and requirements for student participation in order to ensure a successful learning experience. These adjustments could include increased reading assignments, group activities, or discussions in class or online forums.

By tailoring your classes to the needs of your students, you can ensure that lessons become more relevant and engaging for all participants. You can also take advantage of higher expectations by introducing higher standards for achievement within the course framework. This helps create an environment where students feel better supported in building on their existing knowledge base and are provided with the necessary tools to succeed both inside and outside of the classroom.

Gear Changes

The November 16 patch for Outriders introduces some interesting changes to gear in the game. The patch notes detail the changes, including a new system of “mod slotting” which will allow players to adjust their weapons and armor in more detail. It also introduces a new quality tier, Legendary, and adds a significant number of new items and set bonuses to the game. Let’s look at all the changes and how they affect your loadout in-game.

Added new gear sets

In the November 16 patch update for Outriders, a variety of new gear sets have been added to the game. Gear sets are complete sets of armor and weapons that provide special bonuses when used together. These bonuses include increased stats, additional skills and passive abilities.

The new gear sets include: ‘Salvation’, ‘Harvested Thoughts’, ‘Superiority Complex’ and ‘Symbiotic Dance’.

The Salvation set provides a bonus to armor and maximum health. Additionally, it increases firearm damage against elites by 30%. Harvested Thoughts provides bonuses to maximum health and skill leech speed while reducing weapon recoil by 15%. Superiority Complex gives buffs to maximum health, armor rating and rapid-fire speed. Lastly, Symbiotic Dance provides a buff to all weapon types while reducing the penalty for moving targets by 25%.

Get geared up and enjoy discovering your builds with the newest available gear sets!

Updated gear stats

Gear stats such as power level, skills and attributes have been updated on November 16 Patch Notes Update 117 for Outriders to give players a better selection of gear to choose from when building their classes.

Power levels have increased across the board in newly dropped gear, providing much higher end game stats than previously available. Additionally, skill level rolls for Regular, Epic and Legendary quality gear have seen an increase of 11%. Gear modifiers such as bonuses to specific class abilities and global damage modifiers are now available across all qualities of gear.

In general stat categories such as Health and Armor have also been adjusted between each specific stat category tier, giving players better variety when customizing their builds depending on the activity they intend to participate in (Raids/Bounties).
Additionally, max rolls on certain stats like Armor Penetration has been increased across all tiers giving players more flexibility in defining how they interact with their adversaries.

Weapon Changes

Outriders has released a new patch update 117, bringing with it significant changes to weapons, including increased damage to single-shot weapons and increased fire rate for some guns. The changes are designed to improve the overall balance, with the intent of giving players more options during combat. In addition to the weapon changes, other numerous bug fixes, improvements and balancing changes have been implemented. Let’s take a closer look at all the weapon changes included in patch update 117.

Added new weapon types

The November 16 patch saw the introduction of new weapon types to Outriders, including Shotguns, Rifles, SMGs and LMGs. With these new weapons comes an array of tweaks and adjustments to ensure they’re ready-made for all players’ playstyles.

Shotguns
This iconic weapon class has been included as part of the update. Now you’ll be able to pack a punch at close range with these powerful firearms and maximize high levels of damage efficiently and quickly.

Rifles
The perfect middle ground weapon, Rifles bring high accuracy and a moderate rate of fire – making them great for hitting distant targets without compromising precision or control.

SMGs
These smaller weapons provide the perfect combination of speed and control, helping users maintain lethality while strafing enemies in close quarters battles.

LMGs
The last featured addition this patch is Light Machine Guns – large-capacity weapons providing great coverage with low recoil, enabling players to remain in position while they lay down suppression fire against their enemies.

Updated weapon stats

Outriders patch 1.1.7 released on November 16 featured several changes to weapon stats, with slight buffs and nerfs to many existing guns. Here we take a look at all of the weapons that have been updated.

Note that some adjustments were made to put weapons in line with the intended power level, leading to some variance between classes and tiers.

Primary Weapons:
-Sybaris: Damage slightly reduced.
-Fornax: Tightened spread and increased total DAM by 15%
-Tropos Rallye Shotgun Spread widened slightly, with corresponding increase to reload speed and total damage output at long range; starting damage has been significantly reduced as well as hipfire spread tightness
-Twister Dual Gun Adjusted recoil so that it is easier for user to control aiming; damage slightly lowered
-Vassago’s Dirge Increased ADS firing speed (shorter time for burst) See full patch notes for more information about changes in other weapons like SMGs, ARs, LMGs \etc.

Improved weapon balance

As part of the Outriders November 16 patch update, weapon balance across all classes has been improved. The Outriders team has identified which weapon category is proving to be most effective, and adjusted each accordingly to ensure all weapon types are viable options in play.

Included in the update to weapon balance are weapons representing each: Shotguns, Sniper Rifles, Assault Rifles and LMGs. In addition to this, the stat alterations for Damage, Shots Before Overheat and Downtime Reduction have been adjusted for the Thermogenic Launcher and numerous other changes have been implemented across a wide range of weapons (see list below). Players should note that stat alterations do not always alter damage output proportionally – players may experience more significant damage increases than indicated by each change if they are using an enhanced Magazine or if they have picked specialist Skill mods offering additional damage bonuses.

– Assault Rifles: Increased Cooldown Reduction values on common variants
– Sniper Rifle: Reduced Spread Angle on hammer variant
– LMGs: Increased Damage output on rarified variants
– Shotguns: Reduced Spread Angle on Epic variant
– Thermogenic Launcher: Adjusted Damage and Shots Before Overheating stats across all rarities

Bug Fixes

The Outriders November 16 patch update is now live and brings a range of bug fixes to the game. Players who have been experiencing any kind of crashing, connection issues, matchmaking problems, and more can expect to see improvements with this patch. The update also includes a few quality of life improvements and game balance changes. Let’s take a look at the full list of bug fixes included in this patch.

Fixed various UI issues

The patch released on November 16, 2020 has made improvements to the gameplay experience by fixing various User Interface (UI) issues.

A number of issues were resolved affecting the UI when switching languages, as well as adjusted Layout Settings settings not being correctly applied at times. Additional fixes have been applied to a variety of UI-related crashes, including some encountered when transferring items between inventories.

The patch also addressed a UI issue in the Store theme section – where filters would be reset upon refreshing the page – and a number of display related UI issues on various pages. Additionally, navigation bar scroll issues have also been resolved with this update.

The changes made with this patch update are sure to enhance the user experience in Outriders and make it easier to enjoy playing within the game.

Fixed various gameplay issues

The development team at Outriders has released the latest patch update on November 16 to address various gameplay issues. This update has fixed the following issues:

– Fixed an issue where the difficulty and magazine proficiency scores were not persisting after a death.
– Fixed an issue where static shocks were not lasting as long as intended.
– Fixed an issue with the Trickster’s teleport ability causing unintended skill interaction with other players nearby.
– Improved stability in multiplayer sessions and general matchmaking stability across all platforms.
– Resolved several crash instances that could occur in various missions or while using character specific abilities, such as Anomaly Form or Void Hole.
– Improved enemy balance and tuning of AI difficulty on Expedition maps and missions for a more balanced experience.
– Various collision fixes have been implemented in different locations around Enoch to improve navigation throughout levels.

Fixed various audio issues

Various audio issues have been addressed in the November 16 patch for Outriders. Players may now experience improved sound playback across all game elements, from gunshots and explosions to dialogue and music. A variety of instances of the sound playing too quietly, or sections of the soundtrack clipping, have also been resolved. Thanks to these changes, players should now find that the soundscape accompanying their adventures in Enoch has much improved clarity and definition.